package com.yanqu.road.entity.activity.daomu;

import com.yanqu.road.entity.activity.daomu.config.DaoMuSkillConfig;

import java.util.Random;

public class DaoMuSkill {

    //技能ID
    private int skillId;

    //技能等级
    private int skillLevel;

    //藏品ID
    private int collectionId = 0;

    //是否满级
    private boolean fullLevelFlag = false;

    //升级技能的时间，游戏进行的毫秒秒数
    private int gameMillisecond = 0;

    //下一个等级。选择列表才有该数据
    private int nextLevel = 0;

    public int getSkillId() {
        return skillId;
    }

    public void setSkillId(int skillId) {
        this.skillId = skillId;
    }

    public int getSkillLevel() {
        return skillLevel;
    }

    public void setSkillLevel(int skillLevel) {
        this.skillLevel = skillLevel;
    }

    public int getCollectionId() {
        return collectionId;
    }

    public void setCollectionId(int collectionId) {
        this.collectionId = collectionId;
    }

    public int getGameMillisecond() {
        return gameMillisecond;
    }

    public void setGameMillisecond(int gameMillisecond) {
        this.gameMillisecond = gameMillisecond;
    }

    public boolean isFullLevelFlag() {
        return fullLevelFlag;
    }

    public void setFullLevelFlag(boolean fullLevelFlag) {
        this.fullLevelFlag = fullLevelFlag;
    }

    public int getNextLevel() {
        return nextLevel;
    }

    public void setNextLevel(int nextLevel) {
        this.nextLevel = nextLevel;
    }
}
